Follow the rider.
Two-hand handlebar steering and body lean combine with immediate reversal response and speed-aware stability. Desktop fallback controls are included.

Into the corner / Unreal Engine 5.8
Two-hand tracked handlebars and rider lean, with native motorcycle physics and a ready-to-ride Blueprint pawn.
Current pricing and license options on Fab.Promotional artwork · Explore the included content below
Built for your next world
Build a motorcycle experience with speed-aware steering, suspension, tire forces and balance assistance. The v2 code plugin exposes its handling through a behavior Data Asset, with a demo course to test each change.
Two-hand handlebar steering and body lean combine with immediate reversal response and speed-aware stability. Desktop fallback controls are included.
A Chaos-based component handles suspension, tire forces, braking, counter-steering, balance assistance, airborne pitch and a six-speed automatic powertrain.
A native-backed UMG dashboard shows speed, gear and RPM, with engine, wind, tire and impact audio.
Use the input adapter with custom pawns, follow the mesh-replacement workflow, and test changes on a course with spline roads, guardrails, cones and ramps.


Actual Unreal Engine screenshots from the published v2 product gallery.
Watch the published footage and walkthrough using the link above.
Explore before you buy
Public demos and documentation, straight from the product listing. Files open on Google Drive.
Packaged demos let you try the vehicle. Editable examples may require the purchased plugin; follow the included guide.
Unreal Engine 5.8; tested on Win64 and Meta Quest/Android.
Requires OpenXR, XRBase and Enhanced Input. Read the guide for input integration and Android ASTC packaging.
This is the v2 native code plugin, replacing the earlier Blueprint-only VR Motorcycle Template. The public demo linked here is the Quest APK.
Full technical details on Fab