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Cinematic promotional artwork for VR Boat Template
The collection / Boat

On the water / Unreal Engine 5.8

VR Boat Template

A hands-on speedboat with a grabbable wheel, throttle and key ignition. Bring your next Unreal world to the water.

Current pricing and license options on Fab.

Promotional artwork · Explore the included content below

Built for your next world

Your world. Your wake.

Start with a detailed sport runabout, an articulated outboard and an island-and-ocean demo. Tune the hull's buoyancy, change the presentation, or build your own interactions around the live marine dashboard.

Grabbable helmHull buoyancyIsland demo
01

Reach for the controls.

Two-hand steering, regrabbing and handover, a forward/neutral/reverse lever, and an OFF/ON/START key with detent haptics.

02

More than a floating mesh.

Distributed hull buoyancy, outboard steering and trim, fuel, navigation lights, horn and a simple bilge-water model.

03

Make the boat your own.

Child Blueprints and handling, comfort and presentation Data Assets let you change paint, sound, seat calibration and compatible skeletal meshes without editing C++.

04

A complete starting point.

Includes the runabout, separate marine dashboard, four boat LODs, island/ocean and overview maps, editable Blender and FBX sources, and an illustrated guide.

See it in motion.

Watch the boat in actionWatch on YouTube Open video file

Trailer music: Dream Culture by Kevin MacLeod, CC BY 4.0. Edited excerpt with fades and adjusted level; music is used in the trailer only.

Explore before you buy

Try it.
Read it. Build it.

Public demos and documentation, straight from the product listing. Files open on Google Drive.

Packaged demos let you try the vehicle. Editable examples may require the purchased plugin; follow the included guide.

Before you build.

Unreal Engine 5.8; checked with 5.8.2. Windows development, Win64 and Android arm64 runtime targets.

Requires Enhanced Input, XRBase, OpenXR, Water (Experimental), Interchange Assets and ACLPlugin. See the guide for editor dependencies and renderer setup.

Single-player gameplay model; network replication is not included. Try the demos and choose rendering settings and LODs for your device.

Full technical details on Fab