Reach for the controls.
Two-hand steering, regrabbing and handover, a forward/neutral/reverse lever, and an OFF/ON/START key with detent haptics.

On the water / Unreal Engine 5.8
A hands-on speedboat with a grabbable wheel, throttle and key ignition. Bring your next Unreal world to the water.
Current pricing and license options on Fab.Promotional artwork · Explore the included content below
Built for your next world
Start with a detailed sport runabout, an articulated outboard and an island-and-ocean demo. Tune the hull's buoyancy, change the presentation, or build your own interactions around the live marine dashboard.
Two-hand steering, regrabbing and handover, a forward/neutral/reverse lever, and an OFF/ON/START key with detent haptics.
Distributed hull buoyancy, outboard steering and trim, fuel, navigation lights, horn and a simple bilge-water model.
Child Blueprints and handling, comfort and presentation Data Assets let you change paint, sound, seat calibration and compatible skeletal meshes without editing C++.
Includes the runabout, separate marine dashboard, four boat LODs, island/ocean and overview maps, editable Blender and FBX sources, and an illustrated guide.


Actual Unreal Engine capture of included content. Gameplay and hand motion use scripted inputs; the standalone dashboard demonstration uses example telemetry.
Trailer music: Dream Culture by Kevin MacLeod, CC BY 4.0. Edited excerpt with fades and adjusted level; music is used in the trailer only.
Explore before you buy
Public demos and documentation, straight from the product listing. Files open on Google Drive.
Packaged demos let you try the vehicle. Editable examples may require the purchased plugin; follow the included guide.
Unreal Engine 5.8; checked with 5.8.2. Windows development, Win64 and Android arm64 runtime targets.
Requires Enhanced Input, XRBase, OpenXR, Water (Experimental), Interchange Assets and ACLPlugin. See the guide for editor dependencies and renderer setup.
Single-player gameplay model; network replication is not included. Try the demos and choose rendering settings and LODs for your device.
Full technical details on Fab